About me
As a child, I was always fascinated by technology, but it wasn’t until 2021 that I discovered my true passion for instructional design. After realizing that teaching in a traditional classroom setting wasn’t quite the right fit for me, I decided to explore the tech field and enrolled in a UX/UI design course. This experience provided me with a valuable perspective on creating effective learning experiences and the importance of intuitive design for web-based learning.
Building on my background in teaching and my passion for technology, I decided to make it official by enrolling in a Master's program in e-Learning Design. Along the way, my curiosity also led me to explore a little bit of Front-end development, adding another layer to my skill set.
Throughout the years I’ve helped collegues build their online courses and have also guided them on the effective use of different LMS sites. I'm currently working remotely as a full-time e-learning designer at a health and science college in the United States.
My Timeline
2024 - present
e-Learning Designer - remote
                        Design and develop engaging online courses for college and graduate-level programs. 
                        
Manage course development projects from start to finish, ensuring timely delivery.
                        
Create course documentation, articles, and learning resources.
                        
                        
                    
2023
Executive Master's Degree - Ulatina Costa Rica
                        E-learning Design
                        
                        
                    
2021
Nanodegree Program - Udacity
                        UX/UI Design
                        
                        
                    
2015 - 2019
Bachelor's Degree - Universidad de Costa Rica
                        English as a Foreign Language
                        
                        
                    
Tools & Technologies
My Portfolio
Generative AI: What is it and how to use it responsibly
A short, informative lesson on best practices for Generative AI, aimed at college students. The lesson is based on a script provided by the client. In addition to the design and development of the layout, I created an introductory video that combines key points from the script to enhance engagement and clarity for the audience.
Tools used: Rise360, Storyline360, InVideo
English Lesson: Fashion and Trends
This is an asynchronous lesson for a private language institute, designed for young adult learners of English as a Foreign Language (EFL). It serves as a preparation for in-person classes, where students will engage in further practice and discussion. The client asked for integrations from external apps, such as EducaPlay and Padlet.
Tools used: Rise360, Storyline360, Canva, Educaplay, Padlet
Storyboard: Effective Email Communication
This storyboard was designed to support a microlearning module focused on improving email communication skills among sales professionals. It guides learners through best practices for writing clear, persuasive, and customer-focused emails. The storyboard includes on‑screen content, visuals/media, interactivity, accessibility/tech, and timing.
Tools used: PowerPoint and Google Slides for publishing
Additional Tech Projects
UX/UI Case Study
This case study details the design process for a new app, where I was the sole designer from initial research to final prototype. I developed this project over a three-month period.
Tools used: Figma, Miro, Lookback, Zeplin
Weather App
This weather app shows how I used APIs to pull in real-time weather data, helping me build my skills in integrating dynamic data sources. It gave me a chance to work on both the back-end integration and front-end design, creating an easy-to-use experience that delivers up-to-date weather info to users.
Tools used: VS Code, Pexels API, OpenWeatherMap API, Javascript
Die-Roll Game
This is a fully functional dice-rolling game built with React. The objective is to roll all the dice to the same number with the fewest rolls possible. Players can "hold" dice in place, while others are rolled again to increase the chance of winning. State is managed using React's useState hook to track the dice values, roll count, and game progress.
Tools used: VS Code, React (useState, useEffect), Javascript
Contact Me
Contact me
Thank you for visiting my portfolio! I am excited to connect with you and discuss any projects or opportunities you may have. Please feel free to contact me through the email or phone number provided below. I am always open to new challenges and look forward to hearing from you.
Costa Rica
English, Spanish